Data?1614888013
Technical Artist @ Human Profiler

Description

Human Profiler is a Human Resources Consulting company, specialized in IT Outsourcing and recruitment and selection of qualified profiles, acting with total flexibility and adaptation to the needs of our customers.

 

Our client is a specialized Company in development and publisher of games for PC and consoles that wants to recruit a Technical Artist (m/f) for Lisbon.

 

Main Tasks:

 

  • Working closely with the Technical Director and the Art Director;
  • Acting as a bridge between to develop solutions/tools and the technical/art teams;
  • Involved in developing the art pipeline as well as researching, documenting and implementing solutions to maintain performance and increase the efficiency of the project.

 

Required Profile:

  • 2+ years working in a similar role;
  • Ability to proactively troubleshoot problems and develop appropriate solutions;
  • Knowledge of real time rendering techniques and PBR material workflows;
  • Experience with various industry standard DCC software packages, including 3Ds Max, Maya, Photoshop, Substance Suite, Houdini, etc.;
  • Experience with a scripting language (Python, C++, MAXScript, MEL, etc.);
  • Experience identifying and driving performance goals and optimisations for open world development on consoles and PCs;
  • A drive for documenting various tools and workflows;
  • High levels of aesthetic attention to detail;
  • Fluent in English (Mandatory).

 

To apply send your update cv with the reference TechArt_MM to [email protected]