Description
Whether you are a gameplay or a physics expert, a graphics or networking specialist, or just a great engineer, there will be always ways to stand out in our next big game.
Responsibilities:
- Analyzing and fixing common problems in a legacy game engine, such as deprecated tech, API or similar; load times, memory usage, and performance problems.
- Evolving and solving new ways to build game engine tech.
- Supporting internal teams with best practices and new implementations.
- Supporting external clients with new technology.
Expected:
- Either/Both a degree in Engineering, Computer Science or Big portfolio (GitHub, Site, Prototypes);
- Excellent C++ skills (API design, patterns, memory management).
- Good JavaScript skills (Prototyping, ECMA standards).
- Pragmatic and creative problem solver.
Valued:
- Familiarity with different game engines and architectures (Unreal/Unity/Godot);
- Preferably 1+ years experience working in Game Development (self-made prototypes valued);
- Experience with Javascript libraries like Pixi.JS and Phaser.io;
- Experience with at least one version control system (preferably GIT);
- Experience in development for mobile platforms in HTML5/JavaScript/Typescript.
We have:
- Health Insurance
- Training
- Work (comes with free coffee, fruit and snacks!)
- Career Evolution
- Mentoring and Talent Development programs
- Soccer and Volleyball
- Power ups
Send us your application to [email protected]