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Game Engine Developer @ FABAMAQ - Sistemas Informáticos

Description

Whether you are a gameplay or a physics expert, a graphics or networking specialist, or just a great engineer, there will be always ways to stand out in our next big game.

Responsibilities:
- Analyzing and fixing common problems in a legacy game engine, such as deprecated tech, API or similar; load times, memory usage, and performance problems.
- Evolving and solving new ways to build game engine tech.
- Supporting internal teams with best practices and new implementations.
- Supporting external clients with new technology.


Expected:
- Either/Both a degree in Engineering, Computer Science or Big portfolio (GitHub, Site, Prototypes);
- Excellent C++ skills (API design, patterns, memory management).
- Good JavaScript skills (Prototyping, ECMA standards).
- Knowledge of rendering pipelines and APIs (OpenGL, Vulkan, DirectX)
- Pragmatic and creative problem solver.


Valued:
- Familiarity with different game engines and architectures (Unreal/Unity/Godot);
- Preferably 4+ years experience working in Game Development (self-made prototypes valued);
- Experience with Javascript libraries like Pixi.JS and Phaser.io;
- Experience with at least one version control system (preferably GIT);
- Experience in development for mobile platforms in HTML5/JavaScript/Typescript.


We have:
- Health Insurance
- Training
- Work (comes with free coffee, fruit and snacks!)
- Career Evolution
- Mentoring and Talent Development programs
- Soccer and Volleyball
- Power ups

 

Apply below and join the game!
[email protected]